package hotgammon.view.tools;
import minidraw.framework.*;
import minidraw.standard.*;

public interface StateTool extends Tool{
	public void stateChange();
}

/**
import hotgammon.domain.*;
import hotgammon.view.*;
import hotgammon.view.figures.*;

import java.awt.event.MouseEvent;
import java.util.Iterator;
import java.util.List;



/** Tool to specifically to roll dices
 * 
 * Author Jim-Kyrre Benjaminsen


public class GameStateTool extends NullTool  {
	private BackgammonUserInterface objectServer;
	private CheckerMoveTool checkerMoveTool;
	private DieRollTool dieRollTool;

	public GameStateTool(BackgammonUserInterface ui) {
		this.objectServer = ui;

		checkerMoveTool = new CheckerMoveTool(objectServer);
		dieRollTool = new DieRollTool(objectServer);
		//objectServer.getEditor().
	}

	//public void mouseDown(MouseEvent e, int x, int y) {
	public void stateChange() {
		*/
	